Damage Types
| Type | Description | Examples |
|---|---|---|
| Kinetic |
Physical force |
Bullets, railguns, explosions, fists, clubs |
| Thermal |
Heat or cold |
All plasma weapons (including lightsabers), flamethrowers, cold-based weapons |
| EM |
Electromagnetic fields |
Ion weapons |
| Slashing |
Cutting and stabbing weapons |
Swords, vibroknives, pikes |
| Bio |
Biological |
Poison, certain chemicals, nanotech agents |
| Psychic |
Neural trauma |
Caused by certain Force powers |
Descriptors
| Descriptor | Description | Examples |
|---|---|---|
| Accurate |
- |
- |
| Area Attack |
- |
- |
| Autofire |
- |
- |
| Explosive |
Bypasses kinetic protection of droids, vehicles, etc |
High-explosive grenade |
| Inaccurate |
- |
- |
| Internal |
Bypasses armor |
Force lightning |
| Piercing |
Ignores half of DR |
Vibroknives, lightsabers |
| Radiation |
Causes permanent damage to organics |
Um...radiation? |
| Reach |
- |
- |
| Siege |
Inflicts damage on large buildings/vehicles |
Detonite, thermal detonator |
| Stun |
Disables non-lethally |
"Stun" setting on blasters |
| Thrown |
- |
- |